WHAT DOES THE PROGRAM DO?


This program serves one very basic purpose. Namely, it converts sound waves into solid 3 dimensional surfaces which can subsequently be edited using standard engineering design tools such as CATIA and RHINO.

Say that you have recorded a particular sound. A brief segment of that sound viewed on an oscilloscope set over a small time window might look like that illustrated below which is from a pure 440 hertz tone.



Now, let us say that the sound bite above (that segment of sound waves over that time window) represents one cycle of a very lengthy series of cycles comprising the whole sound sequence. You could then conceivably sample each subsequent segment (window) of the sound stream over an arbitrary number of cycles, saving each sample. Given this collection of equally sized sound bite windows, you could then align each sample parallel to the one obtained immediately preceding it to generate a sort of three dimensional sound map such as the one shown below.





But in order to construct such a sound map and to further manipulate it in order to render a surface, one would have to first organize the windowed sound data into a data set that represented a 3D sound map like the one shown above, and then store it in some form that could be used to edit and manipulate such maps into 3D surfaces. So the final surface generated by the sound referred to above might look something like that shown below.




 

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